JESSYSHELLY

Stretch film dispenser

FURNITURE PROJECT

PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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PRODUCT DESIGN

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This project focused on the design & prototyping of a stretch film dispenser tailored for industrial use. The goal was to improve user comfort, efficiency & safety during repetitive packaging tasks. Through ergonomic analysis & user feedback, the form was optimized to reduce wrist pain & enhance grip during extended use.
Tools used:
photoshopsolidworks
Main Image

Key Insights:

Tool fatigue: This is a common issue when using a tool for prolonged hours, this highlights the need for lighweight materials & ergonomic handles.Intuitive handling: This was a priority for the design of any tool, users prefer a product that is easy to use & understand without instruction.User experience: Discomfort in the wrist & hand due to poor grip & weight distribution in existing dispensers.

Research & Discovery

Personas
Name: Jorge Méndez.Age: 39Location: Tijuana, Baja CaliforniaOccupation: Warehouse Manager
Jorge Méndez.
Goals
  • Work efficiently with minimal physical strain.
  • Avoid repetitive stress injuries over long shifts.
  • Use tools that are intuitive and easy to maintain.
  • Ensure consistent and secure wrapping of pallets.
Pain Points
  • Wrist and hand fatigue from poorly balanced dispensers.
  • Heavy or bulky tools that are tiring to use repeatedly.
  • Tools that break or wear down quickly under industrial use
Needs
  • Lightweight and ergonomic design for long shifts.
  • Non-slip grip for better control and safety.
  • Ergonomic handle mechanism.
Behavior
  • Works in fast-paced environments with repetitive tasks.
  • Prefers reliable tools that don’t require frequent adjustments.
  • Values function over form but appreciates good design that makes work easier.
  • Limited time to read manuals or troubleshoot complicated tools.
Name: Marcos OrozcoAge: 51Location: Tijuana, Baja CaliforniaOccupation: Operations Manager
Marcos Orozco
Goals
  • Increase packaging efficiency and reduce worker fatigue.
  • Minimize downtime due to tool failure or complicated equipment.
  • Ensure compliance with workplace safety standards.
  • Invest in cost-effective, durable tools with long-term value.
Pain Points
  • Frequent complaints from staff about discomfort using packaging tools.
  • Replacing broken or poorly made dispensers too often.
  • Difficulty finding ergonomic, industrial-grade products that are also easy to train with.
Needs
  • Tools that support employee well-being and reduce injury risk.
  • Products with simple, intuitive design that require minimal training.
  • Clear technical specifications and reliable vendor support.
  • Evidence that a product improves efficiency and lowers long-term costs.
Behavior
  • Makes decisions based on performance data, employee feedback, and cost-benefit analysis.
  • Looks for solutions that align with continuous improvement goals.
  • Relies on product demos, reviews, and prototypes before purchase.
  • Balances technical functionality with usability for team adoption

Sketching

The sketching phase focused on translating research insights into practical design concepts centered around ergonomics and ease of use. Rapid hand-drawn ideation allowed for the exploration of grip styles, weight distribution, and film-loading mechanisms. Special attention was given to handle angles, user hand positioning, and the overall balance of the dispenser during operation.

Concepts where evaluated based on how they addressed the user pain points such as fatigue, wrist pain & inefficiency. In the end we chose a simple yet efficient proposal, in which its main element is the handle of the dispenser.
Sketch 1

Drawings

Following concept validation, technical drawings were developed to define the dispenser’s dimensions, components, and assembly specifications. Using SolidWorks documentation was created, ensuring accurate manufacturing feasibility and clear communication with engineering teams. These drawings included exploded views & material specifications.
Drawings
Drawings

Rendering

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